Tactical Intervention: Hostage Modes (English version)

Hostage Grab

In this mission type, both the Counter-Terrorists and Terrorist rush to secure the hostages. The round will finish when one team has captured all of the hostages, or when every member of one team is killed. Killing hostages reduces your team's score.


Hostage Rescue

In this mission type, the Terrorist team begins in a 'defending zone' along with a group of hostages. The Counter-Terrorist team attempts to infiltrate the defending zone, rescue hostages, and neutralise the Terrorists. The Terrorists attempt to defend their zone from the Counter-Terrorists. Terrorists begin with limited ammunition, and initially cannot leave the defending zone. However, the defending zone contains an 'ammo box' somewhere within, with a countdown timer attached to it. When the timer elapses, the box opens, providing ammunition for pick-up and allowing the Terrorists to leave the defending zone. The timer on the ammo box counts down with increased speed if hostages are gathered around it. The round will finish when all of the hostages are rescued or killed, or when every member of one team is killed. Killing hostages reduces your team's score.


XP per hostage = 60!

Interactions:

Use (Default F)
As a Terrorist:
Command the hostages to move or to stay
Use + Backwards – Use a hostage as a shield
Press and hold the “Use-Key” to rescue a hostage

As a Counter-Terrorist:
Press and hold the “Use-Key” to rescue a hostage

- As a Terrorist avoid to run out of the defending zone
- If you’re in the Counter-Terrorist team, try to stick together and attack from different sides

MMO.one
Komentarze